AI Insights · Timothy · October 2024
Top 5 Anime Games on Android in Latin America, Q3 2024
Explore the performance trends of the top 5 anime games on Android in Latin America during Q3 2024, featuring insights on downloads, revenue, and active users.
In the third quarter of 2024, the anime gaming scene on Android in Latin America was vibrant, with several popular titles attracting significant attention. Here's a closer look at the performance of the top 5 anime games, based on data from Sensor Tower.
DRAGON BALL LEGENDS saw a varied revenue trend, starting with approximately $40.5K and peaking at about $69.1K in early July before settling around $43.7K by the end of September. The game's weekly downloads fluctuated, peaking at 138.6K in the final week of the quarter. Active users experienced a slight decline early in the quarter but rebounded to over 1M by the end of September.
ONE PIECE Bounty Rush experienced a notable rise in revenue, climbing from $6.6K at the beginning of July to $26.8K by the end of August, before a slight decline to $17.3K in late September. Downloads peaked at 50.2K in mid-August, while active users increased steadily, reaching 187.4K in mid-August before ending the quarter at 154.5K.
DRAGON BALL Z DOKKAN BATTLE started the quarter with a revenue of $7.5K, peaking at $42.5K in early August, and closing the quarter at $15.7K. Downloads reached their highest at 56.2K in mid-September. Active users fluctuated, peaking at 181.5K in late July, before ending the quarter at 133.1K.
Black Clover M demonstrated a fluctuating revenue pattern, starting at $19.3K in early July, with a notable spike to $13.7K at the end of August, and closing at $3.7K by the end of September. Downloads saw significant peaks at 48.9K in late July and 56.8K in early September. Active users reached a high of 722.2K in late July, before decreasing to approximately 498.6K by the end of the quarter.
Solo Leveling:Arise started with a revenue of $36.3K, peaking at $43.6K in early July, and gradually declined to $19.5K by the end of the quarter. Downloads were relatively steady, with a peak of 23.2K in late August. Active users remained robust throughout the quarter, peaking at over 1.7M in late August and closing at 1.6M by the end of September.
These insights from Sensor Tower highlight the dynamic landscape of anime games on Android in Latin America for Q3 2024. For more detailed data and analysis, visit Sensor Tower.